Thursday, 25 March 2010
Wednesday, 17 March 2010
Pieces for Exhibition
I'm intending to use a finished, fully rendered 3D image of The brake calliper i've designed as one piece. A further rendered image of the suspension forks when they are completed, and the Sony headset, with suitable background, as my three final images. a large number of other images, and work i have created will be used in my portfolio that i'm, starting to put together.
Thursday, 11 March 2010
CAD




Work in progress - CAD
Above are shown a few rendered images and 2D drawings generated using autodesk inventor. I am intending to use My sony headphones (created in 3D's Max) as my first exhibition piece. Secondly i'd like to use the fully finished brake calliper in inventor and finally i plan on printing a finished 3D render, with appropriate background, of the suspension forks using catia. This will show a variation in the software packages i can use. and uniformity in the style of work i like to deal with.

Curriculam Vitae
Posted here is a revised version of my CV. It's designed to show the important information regarding myself and current experience. and relay this to the reader easily and efficiently. My previous CV was very in depth and a bit overkill. I've decided it was important to make sure it fits on a single sheet of A4 and looks crisp and preoffesional.
Thursday, 4 March 2010

Second Image for exhibition
The second image i'm intending to use for the exhibition is a current work in progress. I am designing a set of motorcycle suspension forks using the CATIA software package. The product consists of just over a dozen seperate parts and some smaller sub assemblies. Once completed the parts will be assembled together and a completed render and parts drawings created. the 3D render will be used as my second image. Currently shown are some of the parts i've created so far and some reference material

Image 1 for the exhibition
For a previous module i created an image for an advertisement (for SONY) using the catchphrase, ''structurally sound''. I'm still looking to find the complete image i created with consisted of the headset shown here and a background created in photoshop. The headset was created in 3D's max. With one standard render and one wireframe render, overlayed ontop of one another in photoshop. to show the 'structure' of the headset.
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The logo and poster design
Shown here are the initial designs for the logo and posters to be used in the exhibition. The designs were created by the other members of the grphics team as i was not present at the lecture last week. I'm very keen on the layout and clear message depicted in these images. The logo can be easily transfered to alternative media, such as websites, books, leaflets, flyers etc.
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